DWARF
Dwarves are a stoic but stern race, ensconced in cities carved from the hearts of mountains and fiercely determined to repel the depredations of savage races like dracozin and shakoten. More than any other race, the dwarves have acquired a reputation as dour and humorless craftsmen of the earth. It could be said that dwarven history shapes the dark disposition of many dwarves, for they reside in high mountains and dangerous realms below the earth, constantly at war with dracozin, shakoten, and monsters that rest beneath the earth.
Dwarves are a short and stocky race, and stand about a foot shorter than most humans, with wide, compact bodies that account for their burly appearance. Male and female dwarves pride themselves on the length of their hair, and men often decorate their beards with a variety of clasps and intricate braids. A cleanshaven male dwarf is a sure sign of madness, or worse—no one familiar with their race trusts a beardless dwarf.
Dwarves receive the following racial abilities:
Advanced Constitution:
Prerequisites: None
Benefit: Dwarves receive a +2 racial bonus to Constitution based skills.
Advanced Wisdom:
Prerequisites: None
Benefit: Dwarves receive a +2 racial bonus to Wisdom based skills.
Weakened Charisma:
Prerequisites: None
Benefit: Dwarves receive a -2 racial penalty to Charisma based skills.
Defensive Training, Lesser (2 RP):
Prerequisites: None
Benefit: Dwarves train long and hard to prevent attacks from savage beings. They gain a +2 bonus to AC and +1 to attack rolls when fighting defensively.
Hardy:
Prerequisite: Advanced Constitution
Benefit: Dwarves have very hardy bodies and gain a +2 bonus vs poison, spells, and spell-like abilities.
Stability:
Prerequisites: None
Benefit: Having short, stout bodies, dwarves receive a +4 bonus to AC vs bull rush or trip attempts while standing on the ground.
Greed:
Prerequisites: None
Benefit: Dwarves have a lust for precious gems and metals. They gain a +2 bonus on Appraise checks to determine the price of nonmagical goods that contain precious metals or gemstones.
Stonecunning:
Prerequisites: None
Benefit: Dwarves pride themselves as being expert miners and receive a +2 bonus on Perception checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.
Darkvision:
Prerequisites: None
Benefit: Due to their time living underground, dwarves can see in the dark.